Author: Zhonghong Xiang Institution: Qianjia Smartech / Red Anchor Lab Date: February 2026

Abstract

At the historic intersection of the exponential growth of Internet of Things (IoT) devices and the explosion of Generative AI (AIGC) computing power, the intelligentization of human habitation has fallen into a deep paradox of "ubiquitous connectivity but scarce intelligence." We are surrounded by countless apps, sensors, and smart gadgets, yet we remain living in a silent, cold physical container that fails to comprehend human intent. This paper aims to break the path dependence of current technological development. By deeply analyzing the evolutionary limitations of Embodied AI and Ambient Intelligence, we formally propose a convergent theoretical paradigm: "Space-Embodied AI."

This paper posits that the endgame of intelligent evolution is not merely to endow robots with humanoid bodies (Embodiment), but to trigger an "Ontological Awakening" of the physical space itself, evolving it into an organic life form capable of omnipresent perception, causal reasoning, and physical synergy. Based on the SSSU (Standard Space Unit) atomic deconstruction theory, the  Space²  physical flow management architecture, and the NBT (Narrative Blockchain Token) value anchoring network, we construct a complete ontology for spatial computing. We demonstrate that under this new paradigm, robots will evolve from "external visitors" of a space to "endogenous organs," and predict the decisive role of this technology in resolving Earth's aging housing crisis and constructing Interstellar Habitats on Mars. This is not just a technological revolution, but a manifesto for humanity's leap from "living in machines" to "symbiosis with machines."

Keywords: Space-Embodied AI;  Space² ; SSSU; M-Core; Human Habitat; Ontological Reconstruction

Chapter 1: Introduction

The "Field-Oriented" Turn and the End of Silence

1.1 The Dilemma: A Fragmented Babel and Forgotten Space

If a geek living in 2024 attempts to build a "fully intelligent" home, they inevitably fall into a Sisyphean absurdity: they can turn on the air conditioner from five kilometers away via a smartphone, yet cannot make the air conditioner automatically raise the temperature by two degrees when it senses they have a fever. They possess a robot vacuum that avoids socks, but when a kitchen leak floods the living room, this robot acts like a tireless fool, spreading the sewage evenly across the floor.

This depicts the reality of smart home development over the past two decades—a path of "Addiction to Addition." We frantically stack smart items in our spaces: from Bluetooth speakers to smart locks, from humidity sensors to automatic feeders. Each product appears incredibly smart on its spec sheet, yet in physical space, they constitute a "Fragmented Babel."

·       Islands of Data: Smart lights collect illumination data every second, but this data never flows to the motorized curtains, leaving curtains open under direct sunlight while the air conditioner runs at full load.

·       Severed Perception: The LiDAR of a vacuum robot builds a perfect floor plan, yet the security camera remains ignorant of how many chairs are in the house or how the layout has changed.

The fundamental contradiction lies here: Embodied AI (Robots) has a body but no field; Ambient Intelligence (IoT) has perception but no action. The robot acts like a visitor with high IQ but blindfolded eyes, struggling through an obstacle-filled maze; while the space itself remains a silent, passive physical container. The walls do not know you are cold; the floor does not know you have fallen; the air does not know you are anxious. This status quo of "ubiquitous connectivity with absent intelligence" forces us to rethink the physical form of intelligence.

1.2 The Paradigm Revolution: From "Ghost" to "Flesh"

As a critical turning point in the evolution of AI, the proposal of "Space-Embodied AI" is not to invent a new term, but to solve an old pain. It marks a shift in our understanding of intelligence from focusing on the isolated "Shell (Individual)" to focusing on the holistic "Field."

In traditional computer science metaphors, software is the ghost, and hardware is the flesh. Under the definition of Space-Embodied AI, Space itself is the flesh. The core logic is: The basic unit of human survival is not the isolated individual, but "Space." A robot without space is a wanderer; a space without intelligence is a cave. Therefore, the ultimate goal of intelligentization should not stop at connecting devices, but should strive for the "Awakening" of the space as a whole.

Under this new paradigm, we redefine the concept of a "Robot":

·       Traditional Definition: An independent mobile device with a metal shell, motors, and chips.

·       Space-Embodied Definition: Any physical entity possessing a closed loop of Sensor, Compute, and Actuator.

By this definition, your bedroom is a robot—its skin is the temperature sensor, its muscles are the motorized curtains and fresh air motors, and its brain is the edge computing node. By the same logic, an autonomous vehicle is a wheeled Space-Embodied Robot; a skyscraper is a giant stationary Space-Embodied Robot; and a future Mars Habitat is a super Space-Embodied Robot integrated with life support systems.

This transformation unifies the fragmented industries of smart homes, smart buildings, robotics, and even urban planning under the grand framework of "Spatial Awakening." We are no longer renovating houses; we are constructing life. 

Chapter 2: The Genealogy of Intelligence

Evolution and Gaps from Ubiquitous Computing to Space-Embodied AI

"The problem we need to solve is not how to make devices smarter, but how to make devices disappear into space."

Before unfolding the architecture of  Space² , we must look back at the exploration of computer science in physical space over the past thirty years. Through a literature review of Ubiquitous Computing, Internet of Things (IoT), and Embodied AI, we find that despite exponential growth in connection numbers, humanity faces a profound gap in the "essence of intelligence."  Space²  was born to bridge this gap.

2.1 The Origin: Ubiquitous Computing and "Disappearing Tech"

In 1991, Mark Weiser, Chief Scientist at Xerox PARC, proposed a seminal idea in his classic The Computer for the 21st Century:

"The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it."

Weiser depicted a future of "Ubiquitous Computing": computing is no longer confined to boxes on desktops but diffused into the environment like text.

·       Achievements: We have achieved this. As Benjamin Bratton described in The Stack, the Earth's surface is covered by a computational membrane of sensors, fiber optics, and radio waves.

·       Unresolved Issues: Technology has not "disappeared"; instead, it has become more "Intrusive." Today's smart homes are filled with screens demanding our operation and speakers waiting to be woken up. This "High-Attention Interaction" violates the original intention of Ubiquitous Computing—the absence of Calm Technology is the greatest regret of the current era.

2.2 Critique of the Status Quo: The Fragmented Babel of IoT

In the 21st century, Kevin Ashton's concept of the "Internet of Things" began to land. However, academia and industry generally agree that current IoT is stuck in a bottleneck of "ubiquitous connectivity but scarce intelligence."

·       Device-Centric Limitations: Existing research focuses mainly on the intelligence of single devices. Literature shows that traditional standalone products (like smart speakers, ACs) govern themselves, leading to data silos. This results in "Islands of Automation"—the AC doesn't know the status of the curtains; the lights don't know the rhythm of the speaker.

·       The False Proposition of Interoperability: Although protocols like Matter attempt to unify communication standards, they only solve the problem of "language barriers," not "divergent thoughts." Current IoT systems lack a unified Causal Reasoning Kernel. Systems cannot understand the correlation between physical events (e.g., opening a window leads to a temperature drop) and can only execute rigid IF-THEN scripts.

2.3 The Research Gap: Who Acts as the "Nervous System" of Space?

We face a massive Ontological Gap:

1.    We have the Brain (Cloud AI Models).

2.    We have the Limbs (Embodied Robots).

3.    We have the Nerve Endings (IoT Sensors).

4.    But we lack a unified "Central Nervous System" to manage physical space itself.

Existing architectural research focuses on static spatial structures, while computer science focuses on virtual data processing. There is a lack of a deep "Handshake Protocol" between the two. Specifically in the field of interstellar exploration, NASA's architecture documents indicate that future deep space habitats must be highly autonomous closed ecosystems. Existing Windows/Android or even ROS (Robot Operating System) are incompetent for the task of managing a "breathing building."

This is why we propose Space-Embodied AI—to solve the core question left unanswered by predecessors: How do we reconstruct physical space itself into an organic life form with perception, thought, and execution capabilities?

Chapter 3: Theoretical Foundations

Deconstruction, Reconstruction, and Operating System

To realize the vision of "Space as Machine," we cannot stop at philosophical discourse. As an engineering discipline, we must establish a rigorous Technical Ontology to solve the underlying problems of precise mapping, real-time interaction, and safe control between the World of Atoms and the World of Bits.

3.1 Atomization of Space: SSSU Theory

Computer science changed the world by abstracting everything into "0" and "1". For architecture to embrace intelligence, it must find its own "0" and "1". To bring non-standardized physical space into the realm of computation, we propose the SSSU (Standard Space Unit) theory. SSSU is the minimal unit protocol that deconstructs physical space into computable, callable objects.

·       Digital Encapsulation of Physical Properties: Every SSSU (e.g., a wall, a lamp, a fresh air vent) carries a Digital Descriptor upon manufacturing. This descriptor contains not only its ID but also its physical limit parameters (e.g., thermal capacity, mechanical strength).

·       Programmable Dynamic Reconfiguration: SSSU endows space with "Liquidity." Traditional architecture is rigid; once a function is established (e.g., "this is a bedroom"), it is hard to change. Under the SSSU system, via software-defined instructions, the same physical space can be reconfigured in milliseconds from "Bedroom Mode" to "Immersive Meeting Mode" or "Yoga Meditation Mode" by adjusting lighting spectra, wall transparency, and furniture layout. Architects are no longer artisans drawing blueprints, but programmers writing spatial code.

3.2 The Core:  Space²  and M-Core Microkernel

If space is a giant robot with thousands of "organs" (SSSU), who commands them? Existing operating systems are unfit for this task: Windows/Linux manage Information Flow; Android/iOS manage Interaction Flow. Space-Embodied AI requires an OS that manages Physical Flow. Thus,  Space²  was born. It is the underlying soul supporting Space-Embodied AI. Its core lies in the deeply customized M-Core Microkernel Architecture, the world's first kernel designed for physical causality, multi-modal interaction, and spatial safety.

M-Core's Design Philosophy:

1.    Physical Causality:  Space²  must be a physicist. When a user issues a "Open Window" command, the M-Core kernel immediately deduces the causal chain: Outdoor noise 70dB -> Indoor acoustic environment destroyed -> Refuse Execution or Warn of Risk.

2.    Multi-modal Fusion: M-Core establishes a full-sensory "Perceptual Ether Layer," integrating Acoustic Sensing and mmWave Radar. It can detect a "fall" event through the cross-verification of breathing rate anomalies and the thud of impact, without invading privacy via cameras.

3.    Safety First: In physical space, a system error can cause fire or injury. M-Core writes Safety Logic into the lowest layer of the kernel (Ring 0). Regardless of how aggressive the upper-layer AI algorithms are, M-Core retains the highest priority hardware kill switch to cut power or close valves upon detecting overload or toxic gas. This is the inviolable "Asimov's Law" of Space-Embodied AI.

3.3 Physical Simulation: Vera Rubin Architecture

To give  Space²  true "Wisdom"—the ability to look before leaping—we introduce the Vera Rubin Computing Architecture. Before driving any physical actuator, the Vera Rubin computing layer performs a millisecond-level "Rehearsal" in a "Digital Twin" parallel universe.

·       Simulation: "If I heat the living room to 26°C using Plan A (AC full power), it's fast but noisy. If Plan B (Floor heating + AC assist), it's balanced."

·       Decision: The system executes Plan B. This "Simulate - Optimize - Execute" loop gives space a function similar to the human prefrontal cortex—Wisdom.

Chapter 4: Biological Metaphors

From "Visitors" to "Organs"

Space-Embodied AI is also a biological reconstruction of the human-machine relationship.

4.1 Ontological Shift of Robots: Breaking the "Island"

In traditional models, service robots are "Visitors." They enter a strange environment like blind cleaners, struggling to map and avoid obstacles. They are in an adversarial relationship with the home. In the Space-Embodied framework, robots become "Discrete Spatial Organs."  Space²  uses the MIP (Mounting Interface Protocol) to "mount" robots onto the spatial system, just like plugging a graphics card into a motherboard.

·       Complementarity: Stationary sensors (cameras, radar) act as "Skeleton and Nerves," providing a wide-area God View. Mobile robots act as "Limbs and Blood," providing dexterous near-field operation.

·       Symbiosis: Once connected to  Space² , a robot no longer needs to map the room. The space downloads the real-time map to the robot. If you spill coffee, the ceiling camera identifies the liquid and coordinates and directs the cleaning robot: "Go to [X,Y], execute wet mop mode. No scanning needed." This is not teamwork; this is a brain commanding a hand.

4.2 Externalized Nervous System Hypothesis

From an evolutionary biology perspective, Space-Embodied AI is the Externalized Nervous System of humanity.

·       Sensory Extension: Distributed sensor networks give humans super-senses. We can "see" a heartbeat through walls via radar; "smell" invisible formaldehyde via sensors.

·       Cognitive Offloading:  Space²  takes over cognitive loads. We no longer need to remember "when to open the window." Space takes over these trivial survival tasks, much like our Autonomic Nervous System regulates heart rate. Human consciousness is liberated to focus on creation and emotion. 

Chapter 5: Value and Emotion

NBT and the "Ontology of Memory"

If SpaceOS solves the "IQ" of space, this chapter explores the "EQ." Current smart homes are "Amnesiac." They do not remember your tears or your laughter. Space-Embodied AI posits: A space without memory is a container; a space with memory is a Home.

5.1 Narrative Blockchain Token (NBT): Digital Patina

We introduce NBT not as a financial tool, but as a protocol for Spatiotemporal Data Storage and Rights. It is the "Digital Hippocampus" of space.

·       Digital Patina: Just as a teapot gains a sheen over time, space gains "data patina" through inhabitation. NBT records Narratives, not logs. When sensors detect a quarrel (high decibels, high heart rate),  Space²  generates an encrypted NBT block labeled "High Stress Emotional Event."

·       Causal Feedback: Minutes later, M-Core retrieves this record and automatically adjusts lights to a soft 2700K and releases calming lavender scent to actively repair the relationship. This is the transition from "Passive Service" to "Active Empathy."

5.2 Emotional Re-engineering of the Six Elements

Traditional architecture focuses on bricks; Space-Embodied AI focuses on the "Six Spatial Elements": Light, Air, Sound, Electromagnetic Waves, Power, and Visual Imagery. Under  Space² , these become media for neural modulation.

·       Light as Emotion: Synchronizing with ipRGCs to regulate melatonin.

·       Air as Consciousness: Programmable air components (O2 concentration, pheromone simulation) to physically boost focus or induce relaxation.

·       Vision as Interface: Walls disappear, replaced by "Ubiquitous Display." Windows become interfaces to any spacetime, curing urban claustrophobia by rendering Martian sunsets or localized landscapes instantly.

Chapter 6: Interstellar Inevitability

From Earth Testbeds to Mars Habitats

The most profound aspect of Space-Embodied AI is its necessity for the future. Smart homes on Earth are toys for comfort; Space-Embodied AI on Mars is a necessity for survival.

6.1 Earth as Prototype

Our projects on Earth—the "Magic Cube" modular robots, the "Red Anchor" base in Lanzhou—are technical rehearsals for becoming a "Multi-Planetary Species." Earth offers a margin for error. If  Space²  crashes here, we open a window. In space, a crash means death. Our "Red Anchor Base" acts as a "Stress Test Capsule," training  Space² 's "Survival Algorithms" to prioritize Life Support Systems (LSS) over entertainment when energy is critical, embedding Asimov's Laws into the kernel.

6.2 Interstellar Habitats: The Ultimate "Space-Embodied Robot"

On Mars, the external environment is lethal. The Habitat must be a highly enclosed, self-sufficient, super-intelligent "Space-Embodied Robot."

·       God View of Closed Ecosystems:  Space²  manages the metabolism of the base—purifying every drop of urine, managing every watt of power.

·       Psychological Firewall: The greatest enemy in deep space is loneliness.  Space²  uses NBT-synchronized "Earth Memory Packages" to recreate the sound of rain and the smell of soil from an astronaut's childhood home inside the Martian bunker via full-sensory rendering. This is the Psychological Firewall preserving human sanity.

6.3 Planetary Scale Computation

As predicted by Benjamin Bratton, thousands of connected Mars bases will form a "Planetary Scale Computation" layer.  Space²  evolves from managing a room to managing the metabolism of a planet. Mars will be the first "Awakened" planet.

Chapter 7: Conclusion

Ontological Reconstruction and Civilizational Leap

7.1 From "Tool" to "Partner"

Space-Embodied AI marks the third leap in human-machine history:

1.    Humans used tools.

2.    Humans operated machines.

3.    Humans live inside the machine.

When we inhabit a space driven by  Space² , we are no longer users, but Symbionts. Space becomes our externalized skin and nerves.

7.2 A Call for Spatial Architects

This paper is a Recruitment Call. The era calls for "Spatial Architects" who understand both concrete stress and Python logic; architectural aesthetics and neural network weights. As Le Corbusier famously declared "A house is a machine for living in," today we respond: "Yes, and this machine has awakened."

In the future, whether in crowded Earth megacities or on the desolate red plains of Mars, we will live within vast, breathing, thinking, empathetic intelligent life forms. This is the ultimate form of human habitation. 

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